A downloadable game for Windows

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Thanks for 18 downloads!  I've added another level to the prototype.  If I hit 100 downloads, I'll add the next level.  I'd really love some feedback/criticism, too.

     Traversal is a family-friendly, easy-to-medium difficulty puzzle game that challenges you to reveal the entire map by venturing across different tile types, each with its own movement cost. Your goal is to uncover 100% of the map using the fewest moves possible, so strategic movement is key.  

     This prototype includes a short tutorial level and the first full level.  It is hard to gauge time-to-complete. I'd say for the tutorial anywhere between 5 to 10 minutes.  Fir the first level maybe around 15-25 min. , but it will vary.  Levels are  hand-crafted levels (300–500 tiles) are roughly three times bigger,  challenging  your puzzle-solving and memory skills—I have four of those ready and plan to release more once I gather feedback. 

     Solo developer/artist/game designer, done in C++

     All core mechanics are in place, including: 

-Exploration & Bonuses: Discover ruins for temporary or permanent boosts. 

-Movement Costs: Each terrain type has a unique traversal cost.

- Strategic Exhaustion: Running out of energy warps you back to base (which can be used to your advantage). 

-Controls: Move with either the numpad keys (1–9) or by left-clicking adjacent tiles.

      I’d love to hear what you think—your feedback will help shape future levels and improvements. You can find a file tree in the zipped folder, so you’ll know exactly what to expect upon downloading and unzipping. 

Thanks for giving Traversal a look, and have fun exploring!  

You can also contact me at macbigicekeys@gmail.com

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Click download now to get access to the following files:

Traversal Prototype.zip 2.1 MB

Development log

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